This is an expanded version of the target locations table found in the
combat book
| Location |
A |
D |
Injured |
Wounded |
Mauled |
Crippled |
Rnd |
| Head/Neck |
-3/+2 |
+4 |
Target dazed |
Roll Sta (diff. 8) or go unconcious
for 1D4 turns |
Permanant brain damage, see Serious
Injuries chart |
Bye Bye Head! You're Dead! |
1 |
| Arms/Hands |
-3/+1 |
-1 |
Roll Sta (diff. 7) or drop weapon |
CRACK! The limb is broken, spend
a WP or drop weapon |
Badly mangled, take 1 damage
for each turn of use |
Lose the arm/hand |
2-3 |
| Chest/Torso |
-1/+0 |
+0 |
Ouch! |
Target dazed and winded |
Broken ribs, roll Sta (diff.
8) before combat actions |
Pick up your innards! Dazed for
10+D10 turns |
4-7 |
| Vitals |
-2/+2 |
+3 |
Target dazed |
That really HURT! Roll Sta (diff.
8) or no actions for 1D4 turns |
Roll Sta (diff. 8) or go unconcious
for 1D6 turns |
Bleed to death in 1D4 turns if
not healed |
8 |
| Legs/Feet |
-2/+1 |
+0 |
Roll Dex (diff.6) or fall |
SNAP! The limb is broken, half
movement. |
Roll WP (diff. 8) to move |
Leg severed, bleed to death in
D10 turns if not healed |
9 |
| Heart |
-4/+3 |
+3 |
Ouch! |
OUCH! Vamps lose 1 BP |
Lose an extra 1D4 BP and health
levels |
Heart explodes in a shower of
blood, Vamps lose D10 BP |
0 |
| Eyes |
-5/+3 |
+3 |
Blinded for 1 turn |
Blinded for 3 turns |
Permanantly blind in that eye |
The eye exits the back of the
targets head. |
- |
A = Attack Pool and difficulty, the first number is subtracted from you
attack dice pool, and the second is added to the difficulty, e.g. you
have Dex+Melee of 6, are using a Dane Axe (Diff. 7) and wish to decapitate
someone, normally you would roll 6 dice at difficulty 7, using this table
you would roll 3 dice at difficulty 9.
D = Damage Pool, this amount is added to your damage dice pool.
Random = use this column to randomise hits on NPCs.