| |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dark Age Arms and Armour |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
The equipment below follows the conventions used in the Combat Book and is suitable for all Dark Age Chronicles (except crossbows, which are only allowed after 1066) Weapons
|
Armour |
Additional
Soak |
P pool |
De pool |
Min. Str. |
Notes |
| Round/Kite Shield | +1 | +0 | +0 | 2 | Wielder at +2 difficulty to hit |
| Leather Tunic | +1 | +0 | +0 | 2 | - |
| Byrnie | +3 | +0 | -1 | 3 | - |
| Conical Helmet | +1/+2 vs head | -1 | +0 | 1 | - |
| Skullcap | +1/+1 vs head | +0 | +0 | 1 | - |
Notes:
I pool - Initiative pool, add/subtract the number from your initiative
dice pool
A pool - attack pool, add/subtract the number from your attack dice pool
D pool - damage pool, add/subtract the number from your damage dice pool
(crossbows do a straight 6 dice damage)
P pool, perception pool, add/subtract the number from your perception
dice pool
De pool, dexterity pool - add/subtract the number from your dexterity
dice pool
M - movement, add/subtract the number from your movement allowance (only
if using hex paper)
Min Str - Minimum strength required to wield the weapon or wear armour.
Conceal - items marked 'N' cannot be concealed, items marked 'L' can be
hidden under a long cloak, monks cowl etc, items marked 'C' can be hidden
under a short cloak or kyrtle, items marked 'P' may be hidden in a pouch.
The range of a crossbow is 200 yards. The range of a longbow is Str. x 50 yards, the range of slings and thrown weapons is Str. x 15 yards.