Warhammer 40,000

General Psychic Q&A

1. How are psychic squads such as Grey Knights and daemon squads affected by psychic powers that affect all psykers within range. Is every member of the squad affected by anti-psyker powers as if they were a 1st level psyker?
Yes, all models are affected.

2. Which psychic powers will a Displacer field protect you from?
Energy fields will only protect you from a psychic attack that has a strength value

3. How do powers that affect a model based on its toughness work on SM dreadnoughts? Do we just use hero stats as you have suggested with regard to mind war?
Yes. (Ed -- assuming the psychic power can affect vehicle crewmen in the first place)

4. When you have a model which "automatically passes all leadership tests"(as opposed to a model that is merely immune to psychology), how does this work with psychic powers requiring leadership tests? Ex. is a model which auto-passes Ld tests immune to "Smite" which requires a leadership test at -2?
No.

5. Which (if any) psychics may be used when in hth?
Any and all.

6. Your answer that models that never fail leadership test must still take those tests when saving against psychic powers requiring leadership tests has raised an incredible wave of protest. Many have pointed out the text in Codex Tyranids which states, in addition to the fact that Hive tyrant is immune to break tests and psychology, that "It will automatically pass ANY leadership test it is required to make. The Hive Tyrant's Leadership is therefore NEVER used, but is included for comparative purposes" That seems very inconsistent with your answer... may a gremlin in the Codex Tyranids be responsible?
Good point, but we'd still say you should use the ruling which forces the model to take the test, as it makes very good sense and works well in game terms.

7. When a psychic power requires LOS does the LOS come form the psykers 90deg front arc or is it 360 degrees? (I.e. can a psyker unleash a LOS power at targets behind him?)
90-degree front arc.

8. When a large model (i.e. a hive tyrant or a greater daemon) is knocked down by pulsa rokkit can it use its LOS-based psychic powers?
Yes, but the LOS is drawn from the prone model's position.

9. Can a psychic power that sticks around (Doom) be reflected during a later turn?
No

10. When a psyker discards the first drawn powers so they can draw new ones, where do the discards go, out of the game, or back into the deck so the next psyker might draw them?
Back into the deck.

11. Do you deal out the powers to every psyker first, then do the discard/re-draws, or do you deal to the highest power psyker, they do their discards/redraw, then move on to the next one?
Highest first, do discards/redraw, move on to next one.

12. What do you do if a Warlock draws a farseer only card, and there are no more cards left to discard/redraw. Is he out of luck, or should there be cards from the farseer's discard?
He's out of luck

13. Can multiple Tyrannised Hive Tyrants take the same power? I know that in the WD, the battles show that being done, but there is no real precedent for this ('buying' your powers) with other races.
Yes.

14. Some Psychic powers specifically state that the do (or don't) need LOS to work. Is there a default for the one's not specifically clarified- that is, unless specifically stated otherwise, do you need LOS for a given psychic power to operate?
Assume you don't need a LOS unless the card says otherwise.

15. Does using a nullify against a power already in play count as a turn? Does *everything* you do during the psychic phase count as a turn? (i.e. like Zoanthrope or Hood of Hellfire blast?)
Yes to both questions.

16. In your opinion, which is the Psychically superior race?
We couldn't possibly choose!

17. Can the Eldar Psychic power Executioner be used to attack a skimmer?
Yes.

18. When you use the Psyker power "Displacement" does a squad re-appear EXACTLY as they were standing before they displaced or no more than the die roll and within squad coherency ?
The latter (no more than the dice roll and in squad coherency).

19. BIG Question: How are Dreadnoughts (especially Eldar and Wraithguard) affected by psychics, such as Mind War, Carmine Assassin, Doom, Tzeentch Firestorm, Fleshy Curse, Plague Wind etc.?
Assuming the Dreadnought has a crewman (some don't) and the psychic power can effect vehicle crewmen, then the Dreadnought crewman can be attacked by the power. He is assumed to have the same characteristics as a Hero for his race. (Remember that Bjorn counts as a Mighty Hero)

20. If an Eldtrich Storm is successfully cast on a vehicle, it is scheduled to go out of control the next round. But what if the storm is nullified or "energy drained", later in the same psychic phase. Will the vehicle still go out of control the next turn?
Yes.

21. When a miniature has been 'Guided' by the eldar power and shoots a vehicle, can it choose which vehicle location it hits?
No.

22. When you use 'Guide' against a model with dodge ability, can the shot be dodged?
Yes.

23. A pulsa rocket lands a couple inches away from an Eldar D-cannon support weapon and blows up

hitting both the crew and the D-cannon. Can a Farseer use the psychic power Guide on the D-cannon to fire it in the turn it was hit by the pulsa rocket (assuming the D-cannon is facing the right direction)? If it can not fire during the Eldar psychic phase, how about the following Ork psychic phase?
No to both questions

24. The Aura of Fire causes "a wound for each wound saved," but does not mention any possibility of saving throws against this rebound. Could an assassin dodge it? Would an Ork in Mega-Armor be allowed a save? Would an Aegis suit save? Is an Eldar Avatar immune to its effects?
No saves are allowed against the rebounded wounds.

25. In 40K how do you resolve Plague Wind versus an entire squad? Is it 3D6 hits and then you spread them around?
Yes.

26. If a character wearing the "Digilasers" Wargear Card is attacked by a Farseer's projection using the "Executioner" psychic power, is the digilaser attack worked out before the projection attacks?
Digilasers do not work against the Executioner power.

27. What cancels a 'remain in play' psychic power (other than by choice or a nullify)? a) Psychic Scream (all 'remain in play' cast by the stunned psyker) b) Psychic Scream (only cancels powers on the stunned psyker himself) c) Vortexing the psyker who cast the d) Stasis grenade e) Killing the psyker f) 'Killing' the psyker, who later regenerates back to life ( Hive Tyrant)
Remain in play powers 'remain in play' until nullified or the psyker that used them decides to end them. Killing the psyker that cast them simply stops him from turning the power off!

28. For the Legion of the Damned Veteran sergeant, Centurius, when he is using the wargear card "Animus Malorum" what happens when he is daemonic attacked?
Daemonic attack auto. nullifies the power, but Centurius can't be dragged off to the warp.

29. What happens when you use "Assail" to pull off an exposed crewman off a vehicle?
It goes out of control and the crewman takes damage as disembarking from a speeding vehicle

30. The card "Reflection" in the warp deck seems a bit hazy. Does the card only reflect moving templates or any power?
Any power.

31. When a Guided model fires into hand-to-hand combat, does it hit the target automatically (as per the power), or does the hit get randomised?
The hit is randomised.

32. Psychic Power Executioner: When engaging a vehicle with Electro-hull does the warlock have to make the save for the electro-hull and if failing, nullifying the power?
Yes, a save needs to be made.

33. If I nullify a psychic power my opponent played in the last phase is he then allowed to play it again in the phase I nullified it?
No.

34. What happens to Dreadnoughts inside an Eldritch Storm? Do they fall down like normal troops or do they go out of control 3D6" like it says a vehicle does?
They go out of control.

 

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