Warhammer 40,000: Chaos
Cauldron of Blood

Cauldron of BloodVEHICLE DATA

MOVEMENT:
Slow:
Combat:
Fast:
5"
10"
15"

TYPE: WHEELED

RAM VALUE:
Strength 10    D20 Damage    -6 Save

CREW:
Bound Demon

WEAPON:

One blood cannon with a 90° field of fire to the front. The blood cannon uses Inferno Cannon rules. See the Imperial Guard codex for full rules on the Inferno Cannon. However, the blood cannon will affect crew members of an armored vehicle target on a D6 roll of 4, 5 or 6, rather than only on a roll of 6 as is the case with the Inferno Cannon.

SPECIAL:

As a demon engine of Khorne, the Cauldron uses the Demonic Posession and the Destroyer vehicle cards from the Chaos codex. These cards are already reflected in the datafax. See the vehicle cards in the Chaos codex for full details.

PSYCHOLOGY:

The Cauldron of Blood causes Terror as described in the Psychology section of the rulebook.

WEAPON DATA

Weapon
Range
Short
Range
Long
To Hit
Short
To Hit
Long
Strength
Damage
Save
Modifier
Armor
Pen.
Special
Blood Cannon
Hvy Flamer
Template
-
-
6
D6
-4
2D6+6
See above.

 

Points Cost: 180 Points

Chaos Cauldron of Blood Damage Tables

D6
Location
Armor Front
Armor Side/Rear
1
Wheels
18
18
2-4
Hull
23
23
5-6
Blood Cannon
20
20
D6 Wheel Damage Table
1 The wheels are damaged but keep rolling. The Cauldron of Blood may only move at slow speed for the rest of the game.
2-5 A wheel is destroyed. The Cauldron of Blood moves out of control next turn and then comes to a permanent halt for the rest of the battle.
6 A wheel is blown off and the resulting damage causes the Cauldron of Blood to flip over. The wreck comes to rest D6" away in a random direction. Any model it lands on takes D6 S7 hits with a -2 saving throw modifier.
D6 Hull Damage Table
1-4 No effect.
5 The Cauldron of Blood's engine explodes and the vehicle is spun round to face in a random direction by the force of the explosion and then comes to a permanent halt. It may still fire.
6 A spark ignites the Cauldron of Blood's fuel tank and it bursts into flames. The Cauldron of Blood is destroyed and any models within 3" of the vehicle suffer D6 Strength 10 hits with a -3 saving throw modifier.
D6 Blood Cannon Damage Table
1 The blood cannon is damaged and may only be fired if you first roll a 4 or more on a 1D6.
2-5 The blood cannon is destroyed and the weapon may not fire for the rest of the game.
6 The blood cannon is destroyed as above, but the explosion causes a flashback to the hull causing a secondary explosion there. Roll on the Hull Damage Table to find out what effect this has.
 

Home / Forum / RPGs / Wargames / Club Info / Contact Us / Links / Search / Sitemap

As stated in quite a few of our pages, the information on this site has been gathered from many print outs, scribbled ideas etc. We have no way of keeping track of where certain things came from, so if you see something of yours and we haven't acknowledged you, please contact us and we will update it ASAP.